ÆÄÀÏ ¹× Á¦¸ñ | ÆÄÀÏ Å©±â |
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.. | |
shader_optimization | |
surface_shader_base03 | |
surface_shader_base04 | |
surface_shader_base05 | |
surface_shader_base07 | |
surface_shader_base08 | |
surface_shader_base09 | |
surface_shader_base10 | |
surface_shader_base11 | |
tutorial02 | |
tutorial05 | |
tutorial06 | |
tutorial07 | |
tutorial08 | |
tutorial09 | |
Shader Optimization | 7491 |
Texture Change | 8040 |
surface shader base | 6750 |
Surceface Shader NoLighting | 6597 |
Surface Shader Normal Mapping | 7301 |
Surface Shader Specular | 10039 |
Surface Shader Specular1 | 6179 |
Surface Shader Specular2 | 8912 |
Surface Shader Cubemap | 8188 |
Surfce Shader Cubemap1 | 6183 |
Surface Shader Cubemap2 | 5541 |
Surface Shader Dissolve | 15471 |
Surface Shader Vert | 2973 |
À¯´ÏƼ ¼ÎÀÌ´õ ±âÃÊ | 4859 |
Shader Script | 20072 |
vertex fragment program basic | 7948 |
Shader º¯¼ö Á¢±Ù | 4408 |
CgInclude | 10772 |
PostEffect - GrayScale | 21260 |
Post Effect - Depth | 21023 |
PostEffect - Hole | 11669 |
UGUI Alpha Mask | 8425 |