Transition Scene
ȸé Àüȯ½Ã »ç¿ëµÇ´Â Ŭ·¡½º°¡ CCTransition~~À¸·Î »ç¿ëµÇ´Â Ŭ·¡½ºÀÌ´Ù. »ç¿ë¿¹
//CCScene* pScene = PlusScene::scene();
//CCDirector::sharedDirector()->pushScene( pScene); ///pushSceneµµ »ó°ü¾øÀ½ CCScene* pScene = ReplaceScene::scene(); pScene = CCTransitionJumpZoom::create(5, pScene) ; CCDirector::sharedDirector()->replaceScene( pScene ); CCTransitionJumpZoomȸéÀÌ ÁÜ µÇ¸é¼ ´ÙÀ½ Àå¸éÀ¸·Î ÀüȯµÊ
CCTransitionProgressRadialCCW½Ã°è¹Ý´ë ¹æÇâÀ¸·Î ¹Ù²î¸é¼ ´ÙÀ½ ȸéÀ¸·Î ÀüȯµÊ
CCTransitionProgressRadialCW½Ã°è ¹æÇâÀ¸·Î ¹Ù²î¸é¼ ´ÙÀ½ ȸéÀ¸·Î ÀüȯµÊ CCTransitionProgressHorizontal»õ·Î¿î ¾ÀÀÌ ¿ÞÂÊ¿¡¼ ¿À¸¥ÂÊÀ¸·Î ÁøÇàÇÏ¸é¼ ¹Ù²ï´Ù. CCTransitionProgressVertical»õ·Î¿î ¾ÀÀÌ À§¿¡¼ ¾Æ·¡·Î ÁøÇàÇÏ¸é¼ ¹Ù²ï´Ù. CCTransitionProgressInOut»õ·Î¿î ¾ÀÀÌ ¾È¿¡¼ ¹Ù±ùÂÊÀ¸·Î ÁøÇàÇÏ¸é ¹Ù²ï´Ù. CCTransitionProgressOutIn»õ·Î¿î ¾ÀÀÌ ¹Ù±ùÂÊ¿¡¼ ¾ÈÂÊÀ¸·Î ÁøÇàÇÏ¸é ¹Ù²ï´Ù. CCTransitionCrossFade»õ·Î¿î ¾À°ú Å©·Î½º ÆäÀÌµå µÇ¸é¼ ¹Ù²ï´Ù. CCTransitionPageTurn::create(5, pScene, true) ÆäÀÌÁö¸¦ µÚ·Î ³Ñ±ä´Ù. CCTransitionPageTurn::create(5, pScene, false) ÆäÀÌÁö¸¦ ¾ÕÀ¸·Î ³Ñ±ä´Ù. CCTransitionFadeTR¹ÙµÏÆÇ ¹«´Ì°¡ ÁÂÇÏ¿¡¼ ¿ì»óÀ¸·Î »õ·Î¿î ¾ÀÀ¸·Î ±³Ã¼ µÈ´Ù. CCTransitionFadeBL¹ÙµÏÆÇ ¹«´Ì°¡ ¿ì»ó¿¡¼ ÁÂÇÏ·Î »õ·Î¿î ¾ÀÀ¸·Î ±³Ã¼ µÈ´Ù. CCTransitionFadeUpÇÏ´Ü¿¡¼ »ó´ÜÀ¸·Î Àß¶ó³»¸é¼ ÁøÇà CCTransitionFadeDown»ó´Ü¿¡¼ ÇÏ´ÜÀ¸·Î Àß¶ó³»¸é¼ ÁøÇà CCTransitionTurnOffTilesŸÀÏÀ» »Ñ¸®¸é¼ »õ·Î¿î ¾ÀÀ¸·Î ±³Ã¼ µÈ´Ù. CCTransitionSplitRows°¡·Î·Î ¼¼ µîºÐ ³ª´µ¸é¼ »õ·Î¿î ¾ÀÀ¸·Î ±³Ã¼ CCTransitionSplitCols¼¼·Î·Î ¼¼ µîºÐ ³ª´µ¸é¼ »õ·Î¿î ¾ÀÀ¸·Î ±³Ã¼ CCTransitionFade::create(5, pScene)ȸéÀÌ °ËÀº ȸéÀ¸·Î ¹Ù²î¸é¼ »õ·Î¿î ¾ÀÀ¸·Î ±³Ã¼ CCTransitionFade::create(5, pScene, ccWHITE)ȸéÀÌ Èò»ö ȸéÀ¸·Î ¹Ù²î¸é¼ »õ·Î¿î ¾ÀÀ¸·Î ±³Ã¼
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