using UnityEngine; using UnityEngine.UI; public class AndroidPlugin : MonoBehaviour { public Text msgView; // Use this for initialization void Start () { GetMovieList(); } public void GetMovieList() { AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"); AndroidJavaObject unityActivity = unityPlayer.GetStatic("currentActivity"); AndroidJavaClass plugin = new AndroidJavaClass("mymy.com.androidplugin.Plugin"); string [] fileList = plugin.CallStatic< string[]>("GetMovieList", unityActivity); string str = string.Empty; for (int n = 0; n < fileList.Length; n++) { str += ", "; str += fileList[n]; Debug.Log("<<< MovieList : " + fileList[n]); } msgView.text = str; } }