½ºÅ©¸³Æ®¿¡¼ ÀÔ·ÂÀº Input Ŭ·¡½º¿¡¼ ÇÑ´Ù.
Input.GetAxis("Horizontal") Á¿ì À̵¿Å° ÀÎ½Ä Input.GetAxis("Vertical") ¾ÕµÚ À̵¿Å° ÀÎ½Ä Input.GetKeyDown() ƯÁ¤ÇÑ Å° ÀÎ½Ä Input.GetButtonDown() ƯÁ¤ÇÑ Å°°¡ ´·È´ÂÁö ÀÎ½Ä Input.GetMouseButtonDown() ¸¶¿ì½º ¹öÆ°À» ´·È´ÂÁö ÀÎ½Ä Input.GetTouch() ȸéÀÌ ÅÍÄ¡ µÇ¾ú´ÂÁö ÀνÄ
Å° ÇÒ´ç Edit / Project Settings / Input ¸Þ´º¸¦ ½ÇÇàÇϸé InputManager¸¦ ½ÇÇà ÇÒ ¼ö ÀÖ´Ù.
µðÆúÆ®·Î ÀúÀåµÈ InputManager ¿É¼ÇÀÌ´Ù.
À̵¿Å° ÀÎ½Ä float dir1 = Input.GetAxis("Horizontal") float dir2 = Input.GetAxis("Vertical")
¹ß»ç ÀÎ½Ä bool fire = Input.GetButtonDown("Fire1")
Á¡ÇÁ ÀÎ½Ä bool jump = Input.GetButtonDown ("Jump")
¸¶¿ì½º ¿ÞÂÊ ¹öÆ° Ŭ¸¯ ÀÎ½Ä Input.GetMouseButtonDown(0)
¸¶¿ì½º ¿À¸¥ÂÊ ¹öÆ° Ŭ¸¯ ÀÎ½Ä Input.GetMouseButtonDown(1)
¸¶¿ì½º ¹Ìµé ¹öÆ° Ŭ¸¯ ÀÎ½Ä Input.GetMouseButtonDown(2)
¸¶¿ì½º ÁÂÇ¥ Input.mousePosition
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