SSE (Strumpy Shader Editor)

¾ð¸®¾ó ¿£ÁøÀÇ ºñÁê¾ó ¸ÞÆ®¸®¾ó°ú ºñ½ÁÇÑ ¼ÎÀÌ´õ ¿¡µðÆà ÅøÀ» À¯´ÏƼ¿¡¼­µµ Á¦°ø ÇÑ´Ù. ÅøÀÇ À̸§Àº SSE( Strumpy Shader Editor )·Î ¾Ö¼Â½ºÅä¾î¿¡¼­ ¹«·á·Î Á¦°øµÈ´Ù.

SSE ¼³Ä¡
¸Þ´º / Window / Asset Store ½ÇÇà
strumpy·Î °Ë»öÇϸé Strumpy Shader Editor¸¦ ãÀ» ¼ö ÀÖ´Ù.
´Ù¿î·Îµå·Î°¡¼­ "Download and Import"¸¦ Ŭ¸¯ÇÑ´Ù.

ÀÓÆ÷Æ® µÈ ÈÄ ¸Þ´º¿Í Project â¿¡ Shader ¸Þ´º°¡ Ãß°¡ µÈ´Ù.

 

SSE ½ÇÇà

¸Þ´º / Shader Editor / Strumpy Shader Editor ½ÇÇà

File / New Graph ½ÇÇàÇÏ¿© »õ·Î¿î ¼ÎÀÌ´õ¸¦ ¸¸µç´Ù.

Graphs / PixelÀ» Ŭ¸¯ÇÏ¿© Çȼ¿ ¼ÎÀÌ´õ¸¦ ¸¸µç´Ù.

»¡°£»öÀ¸·Î Ç¥½Ã µÇ¾î ÀÖ´Â Settings¸¦ Ŭ¸¯ÇÏ¿© ¼ÎÀÌ´õ À̸§ ¼³Á¤
(¼ÎÀÌ´õ À̸§ÀÌ ¾ø±â ¶§¹®¿¡ »¡°£»öÀ¸·Î Ç¥½Ã)

 

 

1. Nodes¿¡¼­ ³ëµå »ý¼º
Function / Tex2D¿Í Properties / Sampler2D »ý¼ºT

2. ³ëµå¸¦ ¶óÀÎÀ¸·Î ¿¬°á

³ëµå ¶óÀÎ ¿¬°á : Sampler, Sampler2D, UV ¿·ÀÇ Á¶±×¸¸ÇÑ ¹Ú½º¸¦ Ŭ¸¯ÇÏ¸é ¼±ÀÌ ³ªÅ¸³­´Ù. ´Ù¸¥³ëµåÀÇ Á¶±×¸¸ÇÑ ¹Ú½º¸¦ Ŭ¸¯ÇÏ¸é ¼±ÀÌ ¿¬°áµÈ´Ù.

³ëµå ¶óÀÎ »èÁ¦ : ¶óÀÎ À§¿¡¼­ ¸¶¿ì½º ¿ì Ŭ¸¯

3. Sampler2D ³ëµå ¼³Á¤

Sampler2D ³ëµå¸¦ Ŭ¸¯ÇÑ´Ù.
»¡°£»öÀ¸·Î Ç¥½Ã µÈ´Ù´Â °ÍÀº ¾ÆÁ÷ ¼³Á¤ÀÌ ÇÊ¿äÇÏ´Ù´Â ¶æÀÌ´Ù.

¿À¸¥ÂÊ¿¡ TextureTest ÀÔ·Â ÈÄ, Add ¹öÆ° Ŭ¸¯

Sampler2D ³ëµå »ö±òÀÌ ¹Ù²ï´Ù.

Inputs Ŭ¸¯ ÈÄ, ¿À¸¥ÂÊ ¾Æ·¡ÀÇ "Non Texture2D" Ŭ¸¯ÇÏ¿© ÅؽºÃÄ ¼³Á¤

Preview·Î È®ÀÎ

4. ¼ÎÀÌ´õ ÀͽºÆ÷Æ®

File / Save As ... ½ÇÇàÇؼ­ TestSader.sgraph·Î ÀúÀå

File / Export As ½ÇÇàÇؼ­ TestShader.shader·Î ÀͽºÆ÷Æ®, À¯´ÏƼ¿¡¼­ ½ÇÁ¦ »ç¿ëµÇ´Â ¼ÎÀÌ´õÀÌ´Ù.

5. ¼ÎÀÌ´õ ¸ÞÆ®¸®¾ó Àû¿ë

Project â¿¡¼­ TestMaterial·Î ¸ÅÆ®¸®¾ó »ý¼º
TestMaterialÀÇ Shader¸¦ TestShader·Î ¼³Á¤
¸Þ½¬ÀÇ MaterialsÀ» Testmaterial·Î ¼³Á¤

TestMaterialÀÇ Shader Ŭ¸¯
None(Texture)ÀÇ Select Ŭ¸¯ÇÏ¿© ÅؽºÃÄ ¼³Á¤

 

»õ·Î¿î ¼ÎÀÌ´õ°¡ Àû¿ëµÈ È­¸éÀÌ´Ù.