Characters ÆÐÅ°Áö - AIThirdPersonController ´ë½Å Capsule·Î ³×ºñ°ÔÀÌ¼Ç ¸Þ½¬¸¦ À̵¿ Çغ¸ÀÚ. ³×ºñ¸Þ½¬ ¸¸µå´Â ¹æ¹ýÀº NavMesh 1À» ÂüÁ¶ÇÑ´Ù. 1. 3D Object - Capsule ¸¸µé±â 2. Capsule °ÔÀÓ ¿ÀºêÁ§Æ®¿¡ Nav Mesh Agent ÄÄÆ÷³ÍÆ®¸¦ Ãß°¡ÇÑ´Ù. ¸Þ´º > Component > Navigation > Nav Mesh Agent¸¦ Ãß°¡ÇÑ´Ù. 3. ¸ñÇ¥ À§Ä¡¸¦ ¼³Á¤ ÇÑ´Ù. ¾Æ·¡¿Í °°ÀÌ ½ºÅ©¸³Æ®¸¦ ¸¸µé°í, Capsule °ÔÀÓ ¿ÀºêÁ§Æ®¿¡ Ãß°¡ÇÑ´Ù. NavMeshAgent.SetDestination( )À¸·Î À§Ä¡¸¦ ¼³Á¤ÇØÁØ´Ù. //NavMove.cs
using UnityEngine; public class NavMove : MonoBehaviour { public GameObject Target; void Start() { GetComponent<NavMeshAgent>().SetDestination(Target.transform.position); } } ÂüÁ¶) http://tsubakit1.hateblo.jp/entry/20120128/1327679742 |