NavMeshAgent·Î ÀÓÀÇÀÇ ÁÂÇ¥·Î À̵¿ÇÏ´Â ¹æ¹ý¿¡ ´ëÇؼ ¾Ë¾Æº¸ÀÚ. NavMeshAgent ÄÄÆ÷³ÍÆ®¸¦ »ç¿ëÇÒ¶§´Â TransformÀ¸·Î À̵¿ÇÏ´Â°Í º¸´Ù´Â NavMeshAgent.Warp·Î À̵¿Çϴ°ÍÀÌ ÁÁ´Ù. transform.position = new Vector3 (x, y, z); ==> agent.Warp (new Vector3 (x, y, z)); Warp·Î ³×ºñ¸Þ½¬°¡ ¾ø´Â°ÍÀ¸·Î À̵¿ÇÏ°Ô µÇ¸é ´ÙÀ½ÀÇ ¿¡·¯°¡ ¹ß»ýÇÑ´Ù. "SetDestination"can only be called on an active agent that has been placed on a NavMesh ." À̶§´Â NavMesh.SamplePositionÀ¸ ·Î °¥¼ö ÀÖ´Â À§Ä¡ÀÎÁö üũÇϴ°ÍÀÌ ÁÁ´Ù. ÂüÁ¶) http://tsubakit1.hateblo.jp/entry/2016/11/10/235816 http://unitymemo.blog.jp/archives/28793715.html |