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using System.Collections; public class AnimationController : MonoBehaviour { public void TestAnimationEvent(int theValue) { Debug.Log(" TestAnimation is called with a value of " + theValue); } } 5. "Edit Animatin Event"·Î À̺¥Æ®¿Í ½ºÅ©¸³Æ®¸¦ ¿¬°áÇÑ´Ù. ÂüÁ¶) https://docs.unity3d.com/kr/current/Manual/animeditor-AnimationEvents.html |