Behavior Designer Input1

Behavior Designer·Î Å°º¸µå¸¦ ÀÔ·ÂÇÏ¸é °ÔÀÓ¿ÀºêÁ§Æ®¸¦ ¿òÁ÷¿© º¸ÀÚ

Á¿ì È­»ìǥ۸¦ ´©¸£°í ÀÖÀ»¶§ Á¿ì À̵¿ ÇØ º¸ÀÚ.

1. °èÃþºä¿¡¼­ °ÔÀÓ¿ÀºêÁ§Æ®¸¦ ¼±ÅÃÇÏ°í Behavior Designer¸¦ ¿ÀÇÂÇÑ´Ù.
¸Þ´º > Tools > Behavior Designer > Editor·Î Behavior Designer¸¦ ¿ÀÇÂÇÑ´Ù.

2. "Behavior Tree"¸¦ Ãß°¡ÇÑ´Ù.
¿À¸¥ÂÊ ¸¶¿ì½º ¹öÆ°À» ´­·¯ "Add Behavior Tree"Ŭ¸¯ÇÑ´Ù.



3. Task ÅÇ¿¡¼­ Repeater¸¦ Ãß°¡ÇÑ´Ù.



4. Sequence¸¦ Ãß°¡ÇÑ´Ù

5. Å°º¸µå ÀÔ·Â ¾×¼Ç¿¡ ÇÊ¿äÇÑ º¯¼ö¸¦ Ãß°¡ÇÑ´Ù.

float move GetAxisÀÇ ¸®ÅÏ°ªÀ» ¹Þ´Â´Ù
Vector3 move3 TrasnlateÀÇ À̵¿°ªÀÌ´Ù



6. Å°º¸µå ÀÔ·Â Task(¾×¼Ç)¸¦ Ãß°¡ÇÑ´Ù.

Task
Inspector
GetAxis

Float Comparison

Set XYZ

Translate


GetAxis :
È­»ìǥ۸¦ ´­·¶À»¶§ Á¿ì À̵¿°ªÀ» ÀÐ¾î ¿Í¼­ move º¯¼ö¿¡ ÀúÀåÇÑ´Ù.
Å°¸¦ ¾È´­·¯µµ true¸¦ ¹ÝȯÇÑ´Ù.

Float Comparison :
float °ª³¢¸® ºñ±³ÇÑ´Ù.
move°ªÀÌ 0°ú °°Áö ¾ÊÀ¸¸é true¸¦ ¹ÝȯÇÑ´Ù.

Set XYZ :
vector3 °ªÀ» ¼³Á¤ÇÑ´Ù.
move °ªÀ» move3.x¿¡ ´ëÀÔÇÑ´Ù.

Translate
ÇöÀç À§Ä¡¿¡¼­ vector3 ¸¸Å­ À̵¿ÇÑ´Ù.