¾ð¸®¾ó ¿£Áø¿¡¼ »ç¿ëÇÒ¼ö ÀÖ´Â ¹«·á UI TweenÀ» ã¾Æ º¸¾Ò´Ù. benui°¡ ³ª¸§ ±¦Âú¾Æ º¸¿´´Ù. ´Ù¿î·Îµå´Â github¿¡¼ ¹ÞÀ¸¸é µÈ´Ù. https://benui.ca/unreal/uitween/ https://github.com/benui-dev/ue4-uitween ´Ù¿î·Îµå ¹Þ°í Plugins Æú´õ¿¡ ue4-uitween-master Æú´õ¸¦ º¹»çÇÑ´Ù. Build.cs ÆÄÀÏ¿¡ BUITweenÀ» Ãß°¡ÇÑ´Ù. PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "UMG", "BUITween" });
Çì´õÆÄÀÏÀ» Ãß°¡ÇÑ´Ù. #include "BUITween.h"
¼Ò½º Àû¿ë const float TweenDuration = 0.7f;
const float StartDelay = 0.3f; UBUITween::Create(MainMenuWidget, TweenDuration, StartDelay) .FromTranslation(FVector2D(-500, 0)) .FromOpacity(0.2f) .ToReset() .Easing(EBUIEasingType::OutCubic) .Begin(); À§Á¬ MainMenuWidgetÀº ¿ÞÂÊ¿¡¼ ¿À¸¥ÂÊÀ¸·Î ¿òÁ÷ÀδÙ. |