HTML5¿¡¼´Â ĵ¹ö½º¸¦ ÀÌ¿ëÇÏ¸é ´Ù¾çÇÑ ±×¸²À» ±×¸±¼ö ÀÖ´Ù. Äð´Ù¿î ÀÌÆåÆ®¸¦ ±×¸®±âÀü¿¡ background À̹ÌÁö À§¿¡ ¿øÀ» ±×·Áº»´Ù. 1. css¿¡¼ background À̹ÌÁö¸¦ ÁöÁ¤ÇÑ´Ù. 2. html¿¡¼ div ´ë½Å canvas·Î À̹ÌÁö¸¦ ÁöÁ¤ÇÑ´Ù. 3. ÀÚ¹Ù½ºÅ©¸³Æ®¸¦ ÀÌ¿ëÇÏ¿© ±×¸°´Ù. css background À̹ÌÁö·Î "grass.jpg" À̹ÌÁö¸¦ ¼³Á¤ÇÑ´Ù. #myCanvas {
position: absolute; left: 500px; top: 500px; width: 200px; height: 200px; background:url('grass.jpg') no-repeat; background-size: 100% 100%; } html div ´ë½Å canvas·Î ¼³Á¤Çϸé ĵ¹ö½º¿¡ ±×¸±¼ö ÀÖ´Ù. <canvas id="myCanvas" width='200px'
height='200px'></canvas>
javascript var canvas =
document.getElementById('myCanvas');
var context = canvas.getContext('2d'); var centerX = canvas.width / 2; var centerY = canvas.height / 2; var radius = 100; context.beginPath(); //context.arc(centerX, centerY, radius, 0, 2 * Math.PI, false); ¿øÀ» ±×¸®´Ù. context.arc(centerX, centerY, radius, 0, 1 * Math.PI, false); context.fillStyle = 'rgba(200,100,100,0.5)' context.fill(); context.lineWidth = 10; context.strokeStyle = '#003300'; context.stroke(); arc(x, y, radius, startAngle, endAngle, anticlockwise) (x, y)¸¦ ÁßÁ¡À¸·Î ¹ÝÁö¸§ rÀ» °¡Áø´Ù. startAngle ¿¡¼ ½ÃÀÛÇÏ¿©, endAngle ¿¡¼ ³¡³´Ù anticlockwise ¹æÇâÀ¸·Î ÇâÇÏ´Â (±âº»°ªÀº ½Ã°è¹æÇâ(clockwise)ȸÀü) ¾ÆÄ¡¸¦ ±×¸°´Ù. µ¥¸ð: test01.html Âü°í) https://developer.mozilla.org/ko/docs/Web/HTML/Canvas/Tutorial/Drawing_shapes |