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  운영자(2005-03-16 13:56:11, Hit : 1063, Vote : 215
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< Bullet >
shaderJP 불릿 에디트
http://code.google.com/p/ bullet - physics - editor /
불릿 WxWidget UI로 설명
http://vsts2010.net/category/%EB%AC%BC%EB%A6%AC

< 하복 캐릭터 제어 >
http://liamanderson.com/
http://liamanderson.com/havokCode/

hkpCharacterState   removeReference관리
http://subversion.assembla.com/svn/scavenger/Scavenger/code/Common/Source/Physics/Physics/Character/RigidBodyCharacter.cpp

<하복 트리거 볼륨 >
하복데모에서 Physics / Use Case / Character Control/ Character Rigid Body/ Character Rb And Trigger Volumes

<hkLoader 대체 코드>
http://www.google.co.kr/url?sa=t&rct=j&q=hkloader%20error%20check&source=web&cd=5&ved=0CFUQFjAE&url=http%3A%2F%2Faxonengine.googlecode.com%2Fgit-history%2F49d2438d3b3be0729614647020882cdc68fe3308%2Faxengine%2Fsrc%2Faxlogic%2Fphysics%2Fphysics_package.cpp&ei=Y2sLUc6oKMuTiQfKpoGIDA&usg=AFQjCNEQqnNWEAXcbcJMJ9XF2d5tWehgTg&bvm=bv.41867550,d.aGc&cad=rjt




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