µ¹°í·¡ ȨÆäÀÌÁö
ID:
PW:


  ¿î¿µÀÚ(2005-03-16 13:56:11, Hit : 3368, Vote : 1366
 ¹°¸®

< Bullet >
shaderJP ºÒ¸´ ¿¡µðÆ®
http://code.google.com/p/ bullet - physics - editor /
ºÒ¸´ WxWidget UI·Î ¼³¸í
http://vsts2010.net/category/%EB%AC%BC%EB%A6%AC

< ÇϺ¹ ij¸¯ÅÍ Á¦¾î >
http://liamanderson.com/
http://liamanderson.com/havokCode/

hkpCharacterState   removeReference°ü¸®
http://subversion.assembla.com/svn/scavenger/Scavenger/code/Common/Source/Physics/Physics/Character/RigidBodyCharacter.cpp

<ÇϺ¹ Æ®¸®°Å º¼·ý >
ÇϺ¹µ¥¸ð¿¡¼­ Physics / Use Case / Character Control/ Character Rigid Body/ Character Rb And Trigger Volumes

<hkLoader ´ëü ÄÚµå>
http://www.google.co.kr/url?sa=t&rct=j&q=hkloader%20error%20check&source=web&cd=5&ved=0CFUQFjAE&url=http%3A%2F%2Faxonengine.googlecode.com%2Fgit-history%2F49d2438d3b3be0729614647020882cdc68fe3308%2Faxengine%2Fsrc%2Faxlogic%2Fphysics%2Fphysics_package.cpp&ei=Y2sLUc6oKMuTiQfKpoGIDA&usg=AFQjCNEQqnNWEAXcbcJMJ9XF2d5tWehgTg&bvm=bv.41867550,d.aGc&cad=rjt




¡â ¾ð¸®¾ó ¿£Áø
¡ä GameBryo FrameRendering System

Copyright 1999-2023 Zeroboard / skin by zero