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  운영자(2021-08-18 17:39:42, Hit : 3597, Vote : 692
 unreal gui tip

언리얼 엔진에서 TypeScript 시작하기
https://itnext.io/getting-started-with-typescript-in-unreal-engine-f1a70adb624

[UE4] Actor의 3D 좌표에 Widget을 표시하는 방법
https://historia.co.jp/archives/3990/

텍스트 렌더를 빌보드처럼 표시
https://m.blog.naver.com/selfvirus/221994944478

Spawn empty actor
https://answers.unrealengine.com/questions/185185/spawn-empty-actor.html

UI 튜토리얼
https://www.raywenderlich.com/480-unreal-engine-4-ui-tutorial

UMG Tip
http://kagring.blog.fc2.com/blog-entry-108.html

void CollectWidgetAnimation(UUserWidget* pWidget, UWidgetBlueprintGeneratedClass* WidgetClass, TMap<FString, class UWidgetAnimation*>& FindWidgetAnimation)
{
        if (pWidget == nullptr)
                return;

        //4.22에서는 GetWidgetTreeOwningClass 메소드는 protected 접근자이다.
        //UWidgetBlueprintGeneratedClass* WidgetClass = pWidget->GetWidgetTreeOwningClass();

        FindWidgetAnimation.Empty();

        for (int i = 0; i < WidgetClass->Animations.Num(); i++) {

                FString Name = WidgetClass->Animations[i]->GetName();
                FindWidgetAnimation.Add(Name, WidgetClass->Animations[i]);
        }
}

Get Widget Animation in C++   PlayAnimation

https://benui.ca/unreal/ui-animations-from-cpp/
http://jollymonsterstudio.com/2019/03/12/unreal-engine-c-fundamentals-ahud-uuserwidget-and-uwidgetanimation/

https://answers.unrealengine.com/questions/427948/get-widget-animation-in-c.html
https://hombody.tistory.com/328
https://dawnarc.com/2018/03/ue4get-widget-animation-in-c-/


uuserwidget initialize nativeconstruct
https://zhuanlan.zhihu.com/p/356621794


interface material        
https://zhuanlan.zhihu.com/p/97700582        
        
umg retainerbox
http://unwitherer.blogspot.com/2017/04/umgretainerbox.html        

https://dawnarc.com/2018/12/ue4slate-and-native-umgc-notes/


UE4 Material Instance change texture c++
Change texture image in Run Time        
UMaterialInstanceDynamic::SetTextureParameterValue

https://wergia.tistory.com/143?category=810192
https://forums.unrealengine.com/t/change-texture-image-in-run-time/128282/2
https://robincouwenberg.com/change-material-properties-at-runtime-ue4-c-mini-tutorial/

UImage
UMaterialInstanceDynamic* GetDynamicMaterial()

utexture2ddynamic to utexture2d
https://answers.unrealengine.com/questions/705631/how-do-i-convert-a-utexture2ddynamic-to-utexture2d.html
https://answers.unrealengine.com/questions/929014/how-to-display-a-utexture2d-via-an-uimage-object.html


https://benui.ca/unreal/ui-dynamic-materials/


Find Widget  : GetWidgetFromName vs WidgetTree->FindWidget
https://qiita.com/unknown_ds/items/4189b6c31322f46afdb3
https://answers.unrealengine.com/questions/326436/setting-texts-in-umg-from-c.html




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