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(2021-08-31 12:17:02, Hit :
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https://darkcatgame.tistory.com/62
private:
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "InGame")
UTexture2D* DefaultImage;
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error MSB3075
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UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "InGame", meta = (AllowPrivateAccess = "true"))
https://dokuro.moe/ue4-cpp-how-to-use-delegate/
https://www.cnblogs.com/kekec/p/10678905.html
https://jdelezenne.github.io/Codex/UE4/Delegates%20and%20Lambas.html
https://darkcatgame.tistory.com/m/66
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ue4 delegate type must be a uclass ustruct or uenum
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https://www.nextptr.com/tutorial/ta1430524603/capture-this-in-lambda-expression-timeline-of-change
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Pixel Depth Offset
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