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  운영자(2012-08-02 01:51:09, Hit : 552, Vote : 153
 공개 엔진

OpenGL 행렬
http://en.wikibooks.org/wiki/OpenGL_Programming/3D/Matrices

OpenGL 행렬 vs DirectX 행렬
http://www.mindcontrol.org/~hplus/graphics/matrix-layout.html

DirectX 행렬
http://www.toymaker.info/Games/html/camera.html
http://www.mvps.org/directx/articles/view_oriented_billboards.htm

SDL 관련
http://lazyfoo.net/SDL_tutorials/index.php
http://blog.naver.com/PostList.nhn?blogId=qjqtns&categoryNo=6&from=postList&parentCategoryNo=6

GarageGames / Torque2D
https://github.com/GarageGames/Torque2D

[ICON] 사례로 배우는 차세대 게임엔진 구조
http://www.thisisgame.com/board/view.php?category=8029&id=315136

jiglib 엔진
http://www.rowlhouse.co.uk/jiglib/index.html

엔터티 시스템, utf-8, 기본 셰이더
http://code.google.com/p/breeze-2/


Nebula Device2 game academy lecture
http://wiki.gamegear.co.kr/mediawiki/index.php/Nebula_Device2_game_academy_lecture

nebula device2 설치기        
http://cafe.naver.com/jzsdn/14425
http://kokudas.egloos.com/355269
http://blog.naver.com/PostView.nhn?blogId=csstools&logNo=100064276313
http://blog.naver.com/PostView.nhn?blogId=jedikim72&logNo=10036646697&redirect=Dlog&widgetTypeCall=true
http://pds12.egloos.com/pds/200808/26/53/1_2_NebulaDevice2.pdf
http://115.68.7.121/mediawiki/index.php/Nebula_Device2_Lecture

네뷸라 커널 설명
http://whitehand9.tistory.com/entry/%EB%84%A4%EB%B7%B8%EB%9D%BC-%EC%BB%A4%EB%84%90

네뷸라 선택
http://whitehand9.tistory.com/1330


소스엔진 홈페이지( 소스엔진은 소스가 오픈되어 있지만, 유료 엔진임)
http://hg.alliedmods.net/
http://hg.alliedmods.net/hl2sdks/hl2sdk-ob-valve/file/

소스엔진을 이용한 프로젝트
https://code.google.com/p/noahmiketed/




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